myvar_0 = GetPrimitiveParameter(0)
myvar_1 = GetPrimitiveParameter(1)
myvar_2 = GetPrimitiveParameter(2)
myvar_3 = nWorld["GetObjectLocation"](myvar_0)
myvar_4 = nWorld["GetObjectsOnTile"](myvar_3[1], myvar_3[2], myvar_3[3])
	if (myvar_4 ~= nil) then
	SetScriptReturnValue(True)
	SetObjectArray(myvar_1, myvar_2, myvar_4)
else
	local myvar_6 = False
	SetScriptReturnValue(myvar_6)
end
